add back button to player

This commit is contained in:
2026-08-15 17:21:07 +03:00
parent b8234253d3
commit 3e980840b4
4 changed files with 26 additions and 21 deletions
@@ -59,7 +59,8 @@ fun PlayerScreen(component: PlayerComponent) {
Box(modifier = Modifier.fillMaxSize()) {
VideoPlayer(
component.playerController,
Modifier.fillMaxSize()
Modifier.fillMaxSize(),
onBack = { component.onBack() }
)
PlayerActionOverlay(
effect is PlayerEffect.PlayNextEpisode,
@@ -21,6 +21,7 @@ import androidx.compose.foundation.layout.fillMaxHeight
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.safeDrawingPadding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
@@ -58,6 +59,7 @@ import androidx.compose.ui.unit.dp
import kotlinx.coroutines.delay
import kotlinx.coroutines.launch
import org.jetbrains.compose.resources.painterResource
import ru.shadowsparky.ui.components.BackButton
import ru.shadowsparky.ui.components.IconButton
import ru.shadowsparky.ui.components.isTv
import ru.shadowsparky.ui.theme.focusBorder
@@ -74,7 +76,8 @@ fun DefaultControls(
state: PlayerState,
controlsState: ControlsState,
controller: PlayerController,
modifier: Modifier = Modifier
modifier: Modifier = Modifier,
onBack: () -> Unit
) {
val isTv = isTv()
val scope = rememberCoroutineScope()
@@ -93,7 +96,11 @@ fun DefaultControls(
modifier = modifier
.fillMaxSize()
.background(if (isUiLocked.value) Color.Transparent else Color.Black.copy(alpha = 0.4f))
.safeDrawingPadding()
) {
Box(modifier = Modifier.align(Alignment.TopStart).padding(8.dp)) {
BackButton { onBack() }
}
SideDoubleTapSeekZones(controller)
Row(modifier = Modifier.align(Alignment.TopEnd).focusGroup().padding(8.dp)) {
if (audioTracksState.isNotEmpty() && !isUiLocked.value) {
@@ -45,13 +45,20 @@ import ru.shadowsparky.videoplayer.ControlsState
import ru.shadowsparky.videoplayer.PlayerController
import ru.shadowsparky.videoplayer.PlayerEvent
import ru.shadowsparky.videoplayer.PlayerState
import kotlin.time.Duration.Companion.seconds
@Composable
fun VideoPlayer(
controller: PlayerController,
modifier: Modifier = Modifier,
onBack: () -> Unit,
overlayContent: @Composable (PlayerState, ControlsState) -> Unit = { player, controls ->
DefaultControls(player, controls, controller = controller)
DefaultControls(
player,
controls,
controller = controller,
onBack = onBack
)
}
) {
val isTv = isTv()
@@ -86,7 +93,7 @@ fun VideoPlayer(
LaunchedEffect(areControlsVisible, state.isPlaying, lastErrorMessage, interactionCount) {
if (areControlsVisible && state.isPlaying && lastErrorMessage == null) {
delay(5000)
delay(5.seconds)
areControlsVisible = false
}
}
@@ -9,7 +9,6 @@ import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.navigationBars
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.windowInsetsPadding
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.ExperimentalMaterial3Api
import androidx.compose.material3.ExperimentalMaterial3ExpressiveApi
@@ -49,7 +48,6 @@ import androidx.compose.ui.graphics.painter.Painter
import androidx.compose.ui.input.nestedscroll.nestedScroll
import androidx.compose.ui.unit.dp
import ru.shadowsparky.ui.nav.Route
import ru.shadowsparky.ui.theme.focusBorder
@Immutable
data class NavigationEntry<out T : Route>(
@@ -159,6 +157,7 @@ private fun <T : Route> DynamicNavigationScaffold(
) {
val entries = navigationEntries.orEmpty()
val railState = rememberWideNavigationRailState(WideNavigationRailValue.Collapsed)
val isExpanded = railState.targetValue == WideNavigationRailValue.Expanded
var railHasFocus by remember { mutableStateOf(false) }
LaunchedEffect(railHasFocus) {
if (railHasFocus) railState.expand() else railState.collapse()
@@ -168,26 +167,17 @@ private fun <T : Route> DynamicNavigationScaffold(
navigationSuite = {
WideNavigationRail(
state = railState,
modifier = Modifier.onFocusChanged { railHasFocus = it.hasFocus }
.focusGroup(),
modifier = Modifier.onFocusChanged { railHasFocus = it.hasFocus }.focusGroup()
) {
entries.forEach { entry ->
WideNavigationRailItem(
railExpanded =
railState.targetValue == WideNavigationRailValue.Expanded,
railExpanded = isExpanded,
selected = currentRoute == entry.route,
onClick = {
onSelectNavigation?.invoke(entry.route)
},
icon = {
Icon(entry.painter, entry.title)
},
onClick = { onSelectNavigation?.invoke(entry.route) },
icon = { Icon(entry.painter, entry.title) },
label = {
if (railState.currentValue == WideNavigationRailValue.Expanded) {
Text(entry.title)
}
},
modifier = Modifier.focusBorder(false, CircleShape)
if (isExpanded) Text(entry.title)
}
)
}
}