rewrite focus logic in player screen
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@@ -66,7 +66,7 @@ object ComponentDefaults {
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@Composable
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fun Modifier.focusBorder(
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needScale: Boolean = true,
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needScale: Boolean = false,
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shape: Shape = RoundedCornerShape(12.dp)
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): Modifier {
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return ComponentDefaults.focusBorder(
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